finances:start
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finances:start [2020/04/27 22:42] – [Transfers] stripeyjoe | finances:start [2020/04/27 22:44] (current) – [Sales to the Non-League] stripeyjoe | ||
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- | ==== The Auction ==== | ||
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- | The Auction List is an artificial method of bringing new players into the league at various intervals | ||
- | throughout the game. It also allows managers to put their own players into the same list, presenting | ||
- | them as `open to the highest bidder’. The Auction works in much the same way as you would expect, | ||
- | with managers bidding for a maximum of eight players, giving one bid for each of the players they would | ||
- | like to purchase. The highest bidder for each player will get that player added to his squad at the end of | ||
- | the session, provided he can afford to spend the money he bid. | ||
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- | The default method of buying players in the auction is that once one of the bids tendered by a player | ||
- | succeeds, then all his subsequent bids will be ignored. You can place your own players into the rolling | ||
- | auction by telling us which players you want sold, and including all of the relevant details about him. | ||
- | However, the main drawback by making a player available to the whole league in this manner is that | ||
- | once he is placed into this “list” of players, he cannot be sold through private means. Any manager that tries to do this (sell a listed player to someone else privately) will be severely penalised. Also only one | ||
- | player per side can be put into the “list” and he will remain there for three sessions. After that, if he is | ||
- | unsold, he will return to your side. | ||
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- | In addition you can state a minimum price (reserve) you would be willing to accept for each player. | ||
- | Please note that there is a minimum level depending upon the session you are in, below which players | ||
- | CANNOT be entered in the rolling auction. This rule is rescinded for qualified SBY’s, APP’s and SPECIAL | ||
- | PLAYERS. Though remember that unqualified SBY’s and APP’s cannot be traded in any way so therefore | ||
- | cannot be placed in the auction list. | ||
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- | ==== Bidding for Players ==== | ||
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- | Instructions can be given contrary to that which stops your first successful bid stopping the rest going | ||
- | through, in that a manager can say `Buy Player A, and then Player B, regardless of the result of the first | ||
- | bid’. Or a manager may wish for all of his bids to be tendered, regardless of any of the results. Be wary | ||
- | of using this option though, as you must have the money to be able to afford ALL the purchases, | ||
- | otherwise every one of your bids could be cancelled. | ||
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- | The main type of order we cannot accommodate is one that instructs us to spend a certain amount of | ||
- | money, and then ignore bids after that. Basically think things through and you should be able to work it | ||
- | out. If not ask us and we’ll offer what help we can. | ||
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- | Things to note... | ||
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- | When the GM places players in the Auction, those players are not named. It is up to you to name any of | ||
- | these players when you bid for them. If you fail to provide a suitable name then your bid is void and will | ||
- | not be entered into the computer. We also reserve the right to remove bids where the name entered by | ||
- | the player is plain silly, or abusive. Not many top-class players are named `Larry the Lamb’ or `Dirty Den’, | ||
- | so please try and keep it sensible, and help maintain the atmosphere of the game. When coming up with | ||
- | International names the general rule of thumb is that if the name sounds as though it will fit the | ||
- | nationality, | ||
- | ignored. You cannot bid for any of your own players which have appeared in the Auction List. You | ||
- | cannot bid BELOW a listed Reserve price for a player, and you cannot name a player that already has | ||
- | one. [player entered by manager in auction]. | ||
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- | As the season goes by the players for offer on the auction will be older and less effective, though there | ||
- | may be some surprises. When bidding for players your bids are considered to be conditional upon the | ||
- | result of the previous bid unless you state otherwise. Each bid must be made in units of one thousand | ||
- | pounds and can be denoted on the turn sheet as follows; | ||
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- | Bid 100K means ‘bid £100, | ||
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- | Conditional bids are a tricky set of “rules” to work out, as they tend to be determined by a semicommon | ||
- | sense and semi-logical approach to the way buying is done. You can ask to bid for a second | ||
- | player dependant on the conditions of a previous bid, you can ask to buy two players together or you | ||
- | can join up a number of lesser bids with the intent of buying them all. However, you cannot give us | ||
- | instructions which simply say “buy any three of these players” or “spend just £1.5 million” or anything | ||
- | too complex. | ||
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- | An example of legal and illegal bidding patterns are shown below... | ||
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- | 1) Jones 1250k | ||
- | 2) Williams 750k | ||
- | 3) Phillips 1355k | ||
- | 4) 2 PP’s 355k | ||
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- | **LEGAL** | ||
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- | * “Bid for players 1 & 2 regardless of result of player 1 bid” - this would attempt to buy both of the first | ||
- | two players, but would stop checking for further buys if either/both of the first two players are bought. | ||
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- | **ILLEGAL** | ||
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- | * “Buy any player and the 2 PP’s” - Unfortunately, | ||
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- | **LEGAL** | ||
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- | * “Buy all the items” - Provided the manager has enough money to afford all of these players (£3.8 million) then there is no problem in doing this. | ||
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- | **ILLEGAL** | ||
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- | * “Buy player 1, and then any one other” - Again, this sounds fine but isn’t. The bid for player 1 will be tendered along with one of the other bids, but cannot be entered separately to be tallied with each. | ||
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- | **LEGAL** | ||
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- | * “Buy player 1, but if this fails, buy all the others” - As with the “buy all” option, there is no problem with this sort of bid, provided the manager has the money to spend. | ||
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- | If you are unsure of what constitutes a legal or illegal bid then ASK THE GM. | ||
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- | ==== Sales to the Non-League ==== | ||
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- | You can also get rid of unwanted players from your squad at any time, which is regarded as selling them | ||
- | to the Non-League, at the following rates... | ||
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- | For example, an AGE 23 LEVEL 6 player will raise 150K for club funds if sold to the non-league. [GK or SW | ||
- | will raise double the rates listed below], and if a player is sold to the non-league after the transfer | ||
- | deadline (after the last auction of the season, normally session 13) you will raise only half the rate. | ||
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- | Also note that there are no deals between managers allowed after the last auction of the season, | ||
- | simulating the transfer deadline coming into operation, on session 13. Remember that when selling a | ||
- | player to the non-league your income is less the amount it costs to pay up his remaining contract. | ||
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- | {{ : | ||
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- | Many managers who are looking to sell a player to the non-league choose to ignore any contract | ||
- | negotiations for him on that week - if he’s up for negotiation and you ignore it, then his wages will be | ||
- | negotiated for you, meaning that the amount you have to pay him as he leaves may rise. If he’s up for | ||
- | negotiation and you want to sell him to then non-league then enter a minimum offer on the turn sheet. | ||
- | The computer will always calculate the income gained from sales to the Non-league, so please, don't try | ||
- | to convince us that you received an incorrect amount - machines very seldom count wrongly! | ||
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finances/start.1588023728.txt.gz · Last modified: 2020/04/27 22:42 by stripeyjoe