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bidding_for_players:start

Bidding for Players

Instructions can be given contrary to that which stops your first successful bid stopping the rest going through, in that a manager can say `Buy Player A, and then Player B, regardless of the result of the first bid’. Or a manager may wish for all of his bids to be tendered, regardless of any of the results. Be wary of using this option though, as you must have the money to be able to afford ALL the purchases, otherwise every one of your bids could be cancelled.

The main type of order we cannot accommodate is one that instructs us to spend a certain amount of money, and then ignore bids after that. Basically think things through and you should be able to work it out. If not ask us and we’ll offer what help we can.

Things to note…

When the GM places players in the Auction, those players are not named. It is up to you to name any of these players when you bid for them. If you fail to provide a suitable name then your bid is void and will not be entered into the computer. We also reserve the right to remove bids where the name entered by the player is plain silly, or abusive. Not many top-class players are named `Larry the Lamb’ or `Dirty Den’, so please try and keep it sensible, and help maintain the atmosphere of the game. When coming up with International names the general rule of thumb is that if the name sounds as though it will fit the nationality, then it will be accepted. Bids which take you over your agreed overdraft limit will be ignored. You cannot bid for any of your own players which have appeared in the Auction List. You cannot bid BELOW a listed Reserve price for a player, and you cannot name a player that already has one. [player entered by manager in auction].

As the season goes by the players for offer on the auction will be older and less effective, though there may be some surprises. When bidding for players your bids are considered to be conditional upon the result of the previous bid unless you state otherwise. Each bid must be made in units of one thousand pounds and can be denoted on the turn sheet as follows;

Bid 100K means ‘bid £100,000’ Bid 1251K means ‘bid £1,251,000’ etc.

Conditional bids are a tricky set of “rules” to work out, as they tend to be determined by a semicommon sense and semi-logical approach to the way buying is done. You can ask to bid for a second player dependant on the conditions of a previous bid, you can ask to buy two players together or you can join up a number of lesser bids with the intent of buying them all. However, you cannot give us instructions which simply say “buy any three of these players” or “spend just £1.5 million” or anything too complex.

An example of legal and illegal bidding patterns are shown below…

1) Jones 1250k 2) Williams 750k 3) Phillips 1355k 4) 2 PP’s 355k

LEGAL

  • “Bid for players 1 & 2 regardless of result of player 1 bid” - this would attempt to buy both of the first

two players, but would stop checking for further buys if either/both of the first two players are bought.

ILLEGAL

  • “Buy any player and the 2 PP’s” - Unfortunately, this may sound okay, but is an illegal bid. The PP’s can be made dependent upon any one of the players, but not on them all.

LEGAL

  • “Buy all the items” - Provided the manager has enough money to afford all of these players (£3.8 million) then there is no problem in doing this.

ILLEGAL

  • “Buy player 1, and then any one other” - Again, this sounds fine but isn’t. The bid for player 1 will be tendered along with one of the other bids, but cannot be entered separately to be tallied with each.

LEGAL

  • “Buy player 1, but if this fails, buy all the others” - As with the “buy all” option, there is no problem with this sort of bid, provided the manager has the money to spend.

If you are unsure of what constitutes a legal or illegal bid then ASK THE GM.

See also…


bidding_for_players/start.txt · Last modified: 2020/04/28 18:46 by stripeyjoe